Changed sound test "Leaving" sound to the choir sound.
Fixed a lighting issue that would occur after looking at the windmill, from tool's room, directly after having loaded a save file which was last saved in tool's room.
Added collision for the archway on the house road.
"Lina" will now be corrected to "Boss" in P2 talk.
Improved blue tool sound.
Improved camera settings in many rooms.
Minor improvements to P2 talk.
Fixed custom languages on OSX.
Version 9.1.25-A
Added
Added a settings file.
Added the Marvin event from Petscop 8.
Added the burn-in screen from Petscop 16.
Added Discord RPC.
Added the objects on Marvin's desk in the school classroom.
Added the windmill pieces.
Added the options menu.
Added MIDI keyboard input for the Needles Piano.
Added Wavey's rain.
Added sound test.
Added a new NTSC filter.
Added the Garalina logo animation.
Added the casket rooms from Petscop 20.
P2 talk now uses a full phonetic dictionary.
Added the cake & blue tool drawings sprite during the Strange Situation event.
Added sort-test room.
Added school stairway room (WIP).
Added third floor school classroom (WIP).
Added the "Work Zone" room from the soundtrack.
The school locker can now be unlocked.
You can now free Belle from the Quitter's Room.
Added the slice of cake & papers sprite on the table near Care's door, during the strange situation event.
Added the bench image in hallway2, behind a wall.
Changed
Fixed P2 talk on the title screen.
Fixed P2 talk during demos.
Fixed demo guardian sometimes not facing the correct direction when the demo begins.
Fixed several sources of unwanted demo desync.
Fixed the game crashing if a demo ends while a pet description is open.
Adjusted child library textures.
The aspect ratio is now forced to 4:3.
Fixed several issues with Pen's collision.
Fixed a visual issue that would occur when you closed the pause menu after having selected "Just Quit."
Fixed child library text boxes not appearing when a face is entered while the animation is playing; When this happens, the animation timer will be reset.
Care A, and Care B, can no longer be left at the child library.
Fixed Tiara always lagging behind by a very short time.
Fixed a visual issue that would occur when you pause just after collecting a piece.
Demo files are no longer saved with spaces in their name.
Fixed the strange situation door impact occurring before the player enters the loading zone.
Fixed even care text box appearing if you catch Care NLM after having caught every pet in even care.
Updated credits.
Updated Italian translation.
Updated Russian translation.
Updated Spanish translation.
Updated Brazilian Portuguese translation.
Disabling the NTSC filter, or enabling dither or FPS clamp, will now be saved in the settings file.
Added a limit to how long save file names, and tool questions can be.
The current language is now saved in the settings file.
The even care bucket will no longer reset every time you enter randice & wavey's room. Now it will only reset after the bucket has been used to catch a pet.
Fixed a minor issue in the message that appears when you leave Care NLM at the child library.
Fixed P2 talk working after the game has crashed.
You can now press triangle to undo, or exit the child library face input menu.
Improved UI button scaling.
You can now walk behind the signs in Even Care's second room.
Fixed a z-fighting issue in the house living room.
Improved tool model.
Improved textures for tool's room.
Fixed a minor visual issue with Roneth.
You can now disable FMVs via the settings file.
Updated pink piece sprites.
You can now move while Mike's grave message is visible.
Minor adjustments to walking animations.
Fixed a bug that caused the caught text to persist to the title screen if you stop a demo shortly after a pet is caught.
The house door will now eventually open on its own after you've used the key.
Fixed P2 toggle activating when the window isn't focused.
The phone in the underground office will now stop ringing immediately after you first interact with it.
Various improvements to many assets.
Made Pen behave more accurately.
Improved the dithering filter.
Moved the house & school.
Adjusted text box animations so that they're more accurate.
While in first person mode, movement & rotation will now stop immediately, as opposed to decelerating.
Fixed diagonal lines in draw mode.
Fixed a minor visual issue with the draw mode pencil.
Adjusted Child Library face sprites.
Improved needles piano glow animation.
Save files will no longer save the most recent loading screen. Instead, when you load a save file, a loading screen * will be picked based on the scene that is being loaded.
Fixed distortion on P2 talk sprites & text.
You can now move while any text box is open.
You may now visit the school by walking North, for a very long time, in the underground road room.
Removed
The book of baby names no longer toggles the old debug menu.
Removed the old debug menu code.
Removed the gift plane graphics test code, as it is no longer necessary.