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Patch 9.8.25-A

Changed

  • Changed sound test "Leaving" sound to the choir sound.
  • Fixed a lighting issue that would occur after looking at the windmill, from tool's room, directly after having loaded a save file which was last saved in tool's room.
  • Added collision for the archway on the house road.
  • "Lina" will now be corrected to "Boss" in P2 talk.
  • Improved blue tool sound.
  • Improved camera settings in many rooms.
  • Minor improvements to P2 talk.
  • Fixed custom languages on OSX.

Version 9.1.25-A

Added

  • Added a settings file.
  • Added the Marvin event from Petscop 8.
  • Added the burn-in screen from Petscop 16.
  • Added Discord RPC.
  • Added the objects on Marvin's desk in the school classroom.
  • Added the windmill pieces.
  • Added the options menu.
  • Added MIDI keyboard input for the Needles Piano.
  • Added Wavey's rain.
  • Added sound test.
  • Added a new NTSC filter.
  • Added the Garalina logo animation.
  • Added the casket rooms from Petscop 20.
  • P2 talk now uses a full phonetic dictionary.
  • Added the cake & blue tool drawings sprite during the Strange Situation event.
  • Added sort-test room.
  • Added school stairway room (WIP).
  • Added third floor school classroom (WIP).
  • Added the "Work Zone" room from the soundtrack.
  • The school locker can now be unlocked.
  • You can now free Belle from the Quitter's Room.
  • Added the slice of cake & papers sprite on the table near Care's door, during the strange situation event.
  • Added the bench image in hallway2, behind a wall.

Changed

  • Fixed P2 talk on the title screen.
  • Fixed P2 talk during demos.
  • Fixed demo guardian sometimes not facing the correct direction when the demo begins.
  • Fixed several sources of unwanted demo desync.
  • Fixed the game crashing if a demo ends while a pet description is open.
  • Adjusted child library textures.
  • The aspect ratio is now forced to 4:3.
  • Fixed several issues with Pen's collision.
  • Fixed a visual issue that would occur when you closed the pause menu after having selected "Just Quit."
  • Fixed child library text boxes not appearing when a face is entered while the animation is playing; When this happens, the animation timer will be reset.
  • Care A, and Care B, can no longer be left at the child library.
  • Fixed Tiara always lagging behind by a very short time.
  • Fixed a visual issue that would occur when you pause just after collecting a piece.
  • Demo files are no longer saved with spaces in their name.
  • Fixed the strange situation door impact occurring before the player enters the loading zone.
  • Fixed even care text box appearing if you catch Care NLM after having caught every pet in even care.
  • Updated credits.
  • Updated Italian translation.
  • Updated Russian translation.
  • Updated Spanish translation.
  • Updated Brazilian Portuguese translation.
  • Disabling the NTSC filter, or enabling dither or FPS clamp, will now be saved in the settings file.
  • Added a limit to how long save file names, and tool questions can be.
  • The current language is now saved in the settings file.
  • The even care bucket will no longer reset every time you enter randice & wavey's room. Now it will only reset after the bucket has been used to catch a pet.
  • Fixed a minor issue in the message that appears when you leave Care NLM at the child library.
  • Fixed P2 talk working after the game has crashed.
  • You can now press triangle to undo, or exit the child library face input menu.
  • Improved UI button scaling.
  • You can now walk behind the signs in Even Care's second room.
  • Fixed a z-fighting issue in the house living room.
  • Improved tool model.
  • Improved textures for tool's room.
  • Fixed a minor visual issue with Roneth.
  • You can now disable FMVs via the settings file.
  • Updated pink piece sprites.
  • You can now move while Mike's grave message is visible.
  • Minor adjustments to walking animations.
  • Fixed a bug that caused the caught text to persist to the title screen if you stop a demo shortly after a pet is caught.
  • The house door will now eventually open on its own after you've used the key.
  • Fixed P2 toggle activating when the window isn't focused.
  • The phone in the underground office will now stop ringing immediately after you first interact with it.
  • Various improvements to many assets.
  • Made Pen behave more accurately.
  • Improved the dithering filter.
  • Moved the house & school.
  • Adjusted text box animations so that they're more accurate.
  • While in first person mode, movement & rotation will now stop immediately, as opposed to decelerating.
  • Fixed diagonal lines in draw mode.
  • Fixed a minor visual issue with the draw mode pencil.
  • Adjusted Child Library face sprites.
  • Improved needles piano glow animation.
  • Save files will no longer save the most recent loading screen. Instead, when you load a save file, a loading screen * will be picked based on the scene that is being loaded.
  • Fixed distortion on P2 talk sprites & text.
  • You can now move while any text box is open.
  • You may now visit the school by walking North, for a very long time, in the underground road room.
  • Removed
  • The book of baby names no longer toggles the old debug menu.
  • Removed the old debug menu code.
  • Removed the gift plane graphics test code, as it is no longer necessary.
  • Removed gfx-test2.